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- /* $Id: masking.c,v 1.3 1996/11/06 04:19:40 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.1
- * Copyright (C) 1995-1996 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: masking.c,v $
- * Revision 1.3 1996/11/06 04:19:40 brianp
- * now call gl_read_color/index_span() instead of device driver function
- *
- * Revision 1.2 1996/10/25 00:07:46 brianp
- * changed MAX_WIDTH to PB_SIZE in gl_mask_index_pixels()
- *
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
- /*
- * Implement the effect of glColorMask and glIndexMask in software.
- */
-
-
-
- #include <string.h>
- #include "alphabuf.h"
- #include "context.h"
- #include "macros.h"
- #include "masking.h"
- #include "pb.h"
- #include "span.h"
- #include "types.h"
-
-
-
- void gl_IndexMask( GLcontext *ctx, GLuint mask )
- {
- if (INSIDE_BEGIN_END(ctx)) {
- gl_error( ctx, GL_INVALID_OPERATION, "glIndexMask" );
- return;
- }
- ctx->Color.IndexMask = mask;
- ctx->NewState |= NEW_RASTER_OPS;
- }
-
-
-
- void gl_ColorMask( GLcontext *ctx, GLboolean red, GLboolean green,
- GLboolean blue, GLboolean alpha )
- {
- if (INSIDE_BEGIN_END(ctx)) {
- gl_error( ctx, GL_INVALID_OPERATION, "glColorMask" );
- return;
- }
- ctx->Color.ColorMask = (red << 3) | (green << 2) | (blue << 1) | alpha;
- ctx->NewState |= NEW_RASTER_OPS;
- }
-
-
-
-
- /*
- * Apply glColorMask to a span of RGBA pixels.
- */
- void gl_mask_color_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y,
- GLubyte red[], GLubyte green[],
- GLubyte blue[], GLubyte alpha[] )
- {
- GLubyte r[MAX_WIDTH], g[MAX_WIDTH], b[MAX_WIDTH], a[MAX_WIDTH];
-
- gl_read_color_span( ctx, n, x, y, r, g, b, a );
-
- if ((ctx->Color.ColorMask & 8) == 0) {
- /* replace source reds with frame buffer reds */
- MEMCPY( red, r, n );
- }
- if ((ctx->Color.ColorMask & 4) == 0) {
- /* replace source greens with frame buffer greens */
- MEMCPY( green, g, n );
- }
- if ((ctx->Color.ColorMask & 2) == 0) {
- /* replace source blues with frame buffer blues */
- MEMCPY( blue, b, n );
- }
- if ((ctx->Color.ColorMask & 1) == 0) {
- /* replace source alphas with frame buffer alphas */
- MEMCPY( alpha, a, n );
- }
- }
-
-
-
- /*
- * Apply glColorMask to an array of RGBA pixels.
- */
- void gl_mask_color_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte red[], GLubyte green[],
- GLubyte blue[], GLubyte alpha[],
- const GLubyte mask[] )
- {
- GLubyte r[PB_SIZE], g[PB_SIZE], b[PB_SIZE], a[PB_SIZE];
-
- (*ctx->Driver.ReadColorPixels)( ctx, n, x, y, r, g, b, a, mask );
- if (ctx->RasterMask & ALPHABUF_BIT) {
- gl_read_alpha_pixels( ctx, n, x, y, a, mask );
- }
-
- if ((ctx->Color.ColorMask & 8) == 0) {
- /* replace source reds with frame buffer reds */
- MEMCPY( red, r, n );
- }
- if ((ctx->Color.ColorMask & 4) == 0) {
- /* replace source greens with frame buffer greens */
- MEMCPY( green, g, n );
- }
- if ((ctx->Color.ColorMask & 2) == 0) {
- /* replace source blues with frame buffer blues */
- MEMCPY( blue, b, n );
- }
- if ((ctx->Color.ColorMask & 1) == 0) {
- /* replace source alphas with frame buffer alphas */
- MEMCPY( alpha, a, n );
- }
- }
-
-
-
- /*
- * Apply glIndexMask to a span of CI pixels.
- */
- void gl_mask_index_span( GLcontext *ctx,
- GLuint n, GLint x, GLint y, GLuint index[] )
- {
- GLuint i;
- GLuint fbindexes[MAX_WIDTH];
- GLuint msrc, mdest;
-
- gl_read_index_span( ctx, n, x, y, fbindexes );
-
- msrc = ctx->Color.IndexMask;
- mdest = ~msrc;
-
- for (i=0;i<n;i++) {
- index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
- }
- }
-
-
-
- /*
- * Apply glIndexMask to an array of CI pixels.
- */
- void gl_mask_index_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLuint index[], const GLubyte mask[] )
- {
- GLuint i;
- GLuint fbindexes[PB_SIZE];
- GLuint msrc, mdest;
-
- (*ctx->Driver.ReadIndexPixels)( ctx, n, x, y, fbindexes, mask );
-
- msrc = ctx->Color.IndexMask;
- mdest = ~msrc;
-
- for (i=0;i<n;i++) {
- index[i] = (index[i] & msrc) | (fbindexes[i] & mdest);
- }
- }
-
-